QZ qz thoughts
a blog from Eli the Bearded
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ASCII art and "ASCII" art


I first had email, and first saw a :-) smiley face in 1990. It was about that time, also, that I was exposed to concrete poetry. Both the smiley and the pictures of words poetry were influential on my mind.

I've had a long lasting love of ASCII art and things near to it since. The first program I saw that could create ASCII art from another image was pbmtoascii from the netpnm package. It worked, but it was kinda disappointing. I had seen, and even made myself, hand drawn ASCII art that was much better than the output of that tool.

$ pnmscale -w 60 < fine.pgm |pgmtopbm |pnminvert |pbmtoascii
 ooo" M o"o" oMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMo"
M oo"o" M o" MMMMM"MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM "
o"o M "o M "oMMMMM"oM "MoM oMMMMMoo""MMM"ooM"o""" oMMMMMMM "
o" " M o"o"  MMMMMMMoMoMoMMoMMMMMoMMoMMMMoMMMoMMoM"MMMMMMM "
o""oo o o o"o""MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM o"
o"M M M"oM M "o""MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM"o"o"
"o"" "" o"" ""o"ooo""""M"M"MMMMMMMMMMMMMMMMMMMMMMM""" o"o"oM
MM"MMMMMoo"M"oo ooo"oooMoMoooooo MMM M"o"oo" ooooo"o"M o ooo
MMMM"MM oM"oM"oMoM""MMMMM"MMM"MM MM MMMMMMMMMooooooooooMMM o
""MMMMM Mo"" "   o"M MoMMMMMMMMo"MM MMMoMMM"MM"MM"MM"MMMo"oM
 MM"MM" o     o MoM"o"M"MMoMMMM MM"MMM"MMoMMMMMMMMMMM"MM"o"M
 MMM o"Mo"Mo"o"M Mo" M""MMMMMoM M"oMMMMM"MMMo"MoMMoMMM"o"M"M
 M"o"o"oM" """" "ooM"oMo"MoMMMM"oMMMMM"MMMMM"o"M"MMM""oMMM"M
o"oM"oMo "M"M"M"Mo"oM"o"ooM""MooMMMoMMMMMoM"oM MMM"o"Mo"o"Mo
M Mo"M" "M"oM oMoo""o"oMM  " "MMMM"MMM"MMM"oMM MM MM"Mo"M"oM
"MoM"   o"M MMM"""MM MM"     "M"MMMMM""""M"M"Mo"oM"M"oMoM"Mo
"Mo"     "oMMM     "oMMo    o MM"""       "M MoM"M"oMMooMM"M
"M    o  M MMM      "oMo "   o"oM     "    MM MM"oMMo"MoMM"M
M        "o"MMo    o M M""" M"Mo     o    M"MoM"oMMoMMMoM"M"
o   "    ""o""Mo"o o"M"oMM"M"oMoo o     o MMMoM MMo"MoMM"M"M
         M"M"oooMo"M M"oM M"oMo"ooo oo"M MMoMM"MMoMM"MoM"MoM
o "  "   M"o"M M M "oo" M"oMo"oMo"oM"o"o"MoM"M"MoMMMMMoM"MoM
M       M"M M"oMoo" M "oo " ""o M oooMM"MMo"MMM"MoMoMM"M"MoM
o Moo"o"M M"o"oM M"o" o   "o"MMM"oMoMoMMMo"MMoMM"o"" """"o""
 "oo" M"o"M M"o"oM Mo"oo oo"o"Mo"MooMMoM"M"MoM"Moo""""" " M
o"Mo "o" M "o"o"o"o"oM M oo"Mo" MM MoMM"M"Mo"M"Mo"MMoMoMMMM
 MM "M M M M M M M"o"o"oM M "oMo"Mo"MoMM"M"oMM"Mo"M"M"MoMMM
"oMo""M "o M M M M M M"o"o"o"oM"Mo"MMo"MM"M"oMMMo""MMM"MoMM
"oM "M M Mo M Mo"oM M M M Mo "Mo"oMMoM"MoMM"M "oo"""o"""o"o"
"o"o"oMo M M M"oM M"o"oM Mo" MM"M"oM"M"Mo" oo"M M""Mo"M"oM M

Eventually I learned there is a higher quality option to the program.

$ pnmscale -w 120 < fine.pgm |pgmtopbm |pnminvert |pbmtoascii -2x4
//,|>|i:(<>/|,HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM?`S
SSS?!:?</:?? MMMMH##MMMMMMMHMMMMMHMHMMMMMMMMMMMMMMMMMMMMMH`S
??|!|::?://S!MMMMM}{&|'RTk:=MMMMM|?>dMMMk|qHT|9:?/:MMMMMMM S
::\\>\\\:i|>`HMMMM6HHJbM|Md?MMMMHJ6$dMMMkdMRJLHd?P&M]MMMM}i:
SSS>\:\,,:<??:HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMH,\:
SS|$?S4?(L||/S>/*MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM",}$\
\\</|+`:?:`^`<??>,??"*##HHHHMMMMMMMMMMMMMMMMMMMMHH*"?:,/($([
RH&HHHH6'<&ST&v:$???$vd&pbqdoooo.MMP$$$?$$??::<v>\\\%%>/.vv,
M9MHH6R|S}&\S1%$?H*/H9H9RM9MH6M&:MM:HHH6H6H6H#\b????vo#H&M!?
<9&6M9M:F1>?^'''.<$[\9R6MHHHDM&}|MH:MRHRM6RMH9R6H6MHH&H9H/?k
|HHHHH/\:.    ./$S1S|JRHMHH6M9M!HM\M&RMHHHH&H6MHHHHHRMH&P|&H
:&M$?\$$$Z$}1?$S$>$?v??#RMMHHMH.H\HRMHH&RM9M9T&RM9M&M&F?/Z&&
:H?&|;4S%\??<^????>$&$S+:#HMHHP|?MH6M9RM96M&P??&6HHM>?d&1&$k
|&iD?D#d:&)&ZZ$\?F1%F$$$$?Z?HModH6MH9MHR6M&R|H/H6M$?S&H$|19|
&:/S&]>-?$S$>???$?<$Z+dM*"`"\?MHHHHHHHHHMH$d9&|9*>&$H&?${&$9
HFS$/-  :$S\MMM*"*Hb`HMT .- -`MM9M9RM**+#bR&$&L\{S6H>b$L$&kR
$Fk? .` :Z|MMR- .  ?|&M: .. -:Md#>*'  . .``H?&d1H&>b&kH+RH$&
DZ' . .  &:MM|.- ` .??Mc: ., $v$/-  `. .. .&9)DH$?HH&1&FkM&&
R  - . . |\?MM\ : -.\<?$PP??{47Z- . - .  .d&1c>$$9HH&1&FkkHZ
: .- -   |S}?*&qv\`,&Z/S$$$Z$k&S:   .   >,H&1&k?6&9H&H&S&$9{
 -. `.`  %&4%F>><1Z/|%$$$?FS$$Z/S\;_\v\&\/RH&H$HH&&DR66&&9S&
:- - . `.9%&4SFS$?!?o:<?$$\%Tk$S1%Z$$>::&6kM&FHH&RH&RH19&$9&
b.- -  /7/Z|$7/$?://?$-\b:?/'!???:?v/&M&&kH\6&HH&19H1&&19&19
//?+>|\$$%}S1?$S|k%|//:   '|?HRMP/FPd9&RH17H&&&FR/+^$???$$?\
:S$|S:%Z>}S$?($??|}Z\\\/,v$>??HT/&ZS&&9&1H?M%HH&|???"":`""?:
!ZF$ /||:S:(|||\\\4|?%|$S;v?&1;:H&>&FDFRH$1}&FkR|&9&H&#9&RM:
i$&||)S/?(|))))))?S??S4|%Z/|Z}&/&7/FRHFDF&k$RH&&|:M&DHHH&RH-
i&$||S}!%&:?SS?((((((((|$$?<:$$FR%FFk&9&S$&H$$R6k|9HFRH9&&M.
|&?||SF>|%Z:$S?SSSS?\\\??\\\`&$$|&&&&ZH&19?&&<???:?+?\<+*++|
|Z$\:S$$ $Z:\(}S4%$?L$$)?Z%||&ZH&&&&Z&&&1^`v>T/Z\\$&)F$$$14|

But that still seemed lack luster to me. About 21 years ago, the date I have in the file is 27 Dec 1999, I wrote my own tool that turns gray scale ("pgm") images instead of bitmap ("pbm") images into ASCII art.

pnmscale -w 60 -h 30 < /tmp/fine.pgm | pgmtoascii
zzxxxzmmzzmzzxOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWmxz
mmmmmzzzzzzz;WWWWMOOWWWWWWMMWWWWWWWMWWWWWWWWWWWWWWWWWWWWWM,z
mmmmzzzzzzzzxWWWWWYYUmxOYCxXWWWWMXXzUWWWUzUOUXUmYzzWWWWWWM,z
zxzzzzzzzzxz,MWWWWOMOUYMYWUXWWWWOYOUUWWWCUWOUUOUXYUWOWWWWY+z
mmmzx++;++xzmxOWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWO+z+
XXXYYYYYYXmmzmxzUWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWMYzUXm
mmmmmzzzmxmzxzXXmzmXYUCOMMMWWWWWWWWWWWWWWWWWWWWWWOUYXzxmXYYY
OOCCCMMOzmYUYXz+XmmmXmXUUYYYXXXm;WWUYYYYYYYmxmXmzmXXXXmx,xzz
MMMMMMMxYUUUUUUUmOUUOMMMMMMMMMMO+WWxMMMMMMMMMUXXXmmzzXUCOMmm
UCMMMMM+UUYmx;,.,zUYzCMMMMMMMMMUXWMzMMMMMMMMMMMMMMMMMMMMMUmC
+CMMMMUz+,    ,zUUUUmYMMMMMMMMMzCWzOMMMMMMMMMMMMMMMMMMMMUmCC
+OMUmzYUUUYXmXUUUUYmmXXCWMWWWMWxMmOMMMMMMMMMMYOMMMMMMMCmYCCU
+OYUmxUYXmmmmmmmmzXUUUUmzCWWWWUmXMMMMMMMMMMMCmmMMMMMCXXCCCCC
xUmCXCUY+UUUUUUUUUUUUUYYUmUUOWXCMWMMMMMMMMMCmCzOMMUXYCOYXCCY
U+UYUUU;mUUUXXXXXXmYUXCWUx;++UMMWMMMMMMMMMUYCOmCUXUCCCYYUCUC
OCUUX;. +UUXMWWUXYOYzOWX.....;MMMMWMMUUUUCOCUOYxYCOOUYUXUCCC
CUCz... ,UmMWM;....XYUW;.....+MOUUX;......zCXCUUOOUYCCCUCCCC
UU;.... .YzWWU......mXWU,..,,zXXX;  .......CCXOOUYCOCCCCCCCC
U,.....  mXYWW+....,+XmYYXmzYUUU,   ...  .YOOUUUUOOCCOOOCCCU
+......  zUXmUCXx;;zYUUUUUUUUUUU,      .x+OOOOUXOOOOOOOCCCCU
.......  XUUUUXXXXYYYYUUUYUUUUUUYz+;+xmUzUOOOOCOOOOOOOCCCCUC
+.....  ;UUYUUUYYXzmmxmXYYYUUUUUUUUUYXmmUOCOOOOOOOOOOOOCCCCC
U,.... ;YYYXYYYYXmxzXY,Xm+zxzzzmmxmmmUOOOCOUOOOOOOOOOCOOCCCC
xzXzz;XYYYYYYYYYYYYzxz,...,mXMMWUYOUUOOOOOCUCOOOUYXXXXXXYYYY
+XXXm+YYXYXYYYXYYYYYYmz+;xXXXXOUXCUYOOOOCOUOUOOOmXmx+++++xm+
xUUY;XXmzmxmXXXXXXXYYYYXmzzmCUzxCCXCOOOOOUCUCOOOXUMOCUUCOOO+
mUUmxYYzmX+zXXXXXXXXYYYYYYYxYUUYCUYCCCCOCCUUCCOOXXOOMOOOOOO+
mUUzmUUxmYzzXXXXXXXXXXXXXXXX+UUCCYCCCCCCCCUCCOOOUzOOOOOOOOO;
mUUxzUUzzYX+YYXXXXXXmXXXXXXX,CCUXUCCCCCCCCUCUXXXXxXXYYYYYYmm
mUUm+UUY;YU+YYYYYYYYYYYYXXYmxCCCCCCCCUCCCz+xmYYYUUUUUUYYYYYY

Later I did things like convert ASCII art back into images in various ways. asciiversion2color is not a great program (and didn't even work for me today, because pamarith has been is named pnmarith on this system, a hazard of the netpbm tools being old and reaching different places from different paths, but when I did git it working:

$ pnmscale -w 120 fine300.ppm > fine.ppm
$ asciiversion2color fine.ppm textfine.ppm
pnmarith: promoting second file to PPM
pnmarith: promoting second file to PPM
pnmarith: promoting second file to PPM
HTML version in textfine.ppm.html
$  cjpeg textfine.ppm > textfine.jpg
This is fine, in three color ASCII art

asciiversion2color creates three pbmascii images, one for each RGB channel (in the "ppm" pixmap), converts the ASCII to text-in-image form, then combines the three with a slight offset.

And texttopnm lets you specify an arbitrary tile for each character, as a way of introducing fonts. It has some code for UTF-8 fonts, but I've mostly used it with historic fonts.

$ (echo scale=5; echo 9/14 ) | bc
.64285
$ pnmscale -w 60 fine300.pgm | pnmscale -yscale .64285 > fine60.pgm
$ pgmtoascii fine60.pgm > fine60.txt
$ texttopnm -s .ppm -d font/9x14 fine60.txt 9x14.pgm
$ pnminvert 9x14.pgm |pnmtopng > 9x14.png
This is fine, IBM circa 1981 style

The 9x14 font is the IBM Monochrome Display Adapter hardware font from circa 1981. Quoting Wikipedia:

Each character is rendered in a box of 9×14 pixels, of which 7×11 depicts the character itself and the other pixels provide space between character columns and lines. [...] Each character cell can be set to one of 256 bitmap characters stored in ROM on the card, and this character set cannot be altered from the built-in hardware code page 437. The only way to simulate "graphics" is through ASCII art.

Most recently, I found someone else's code that was created for emulating monochrome bitmap graphics using Braille characters in Unicode in terminal windows. I loved it immediately, and forked it to add a pbmtodots still image converter.

⢅⢌⢔⠔⡔⡪⢊⢆⢣⢒⢕⢱⢑⢡⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠑⡪
⠕⡕⢕⠕⡱⡡⡃⡇⢕⠜⡰⡱⢀⣿⣿⣿⣿⡿⠿⠿⣿⣿⣿⣿⣿⣿⢿⢿⣿⣿⣿⣿⣿⢿⣿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠈⡪
⡣⡣⡣⢃⡣⡊⡢⢃⢕⢡⠪⡰⢨⣿⣿⣿⣿⣿⡗⢼⣞⠸⠃⣟⢹⣯⡐⠶⣿⣿⣿⣿⣿⢸⣅⡒⠿⣿⣿⣿⣗⠰⢶⣾⢹⡇⢻⠩⠏⠔⣂⣿⣿⣿⣿⣿⣿⣿ ⡪
⢌⢌⠪⠪⡰⢑⢅⠇⡆⡣⠱⠱ ⣿⣿⣿⣿⣿⣯⣽⣷⣸⣥⣿⢸⣿⣍⣥⣿⣿⣿⣿⣷⣸⣯⣩⣵⣿⣿⣿⣗⣼⣿⣟⣸⣇⣷⣼⣌⡛⣛⣿⣹⣿⣿⣿⣿⡗⠠⡣
⢕⢜⢜⢔⠔⡰⡠⡀⡄⡔⢔⢔⢕⡈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠠⡅⣁
⡪⡪⡪⡎⡏⡮⡺⡱⡝⣜⡜⡔⡅⡣⡢⡉⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠛⡰⡽⢜⠔
⠕⠏⠞⠎⠇⠗⠙⣁⣍⡈⠚⠓⠑⠣⡣⣣⣒⢆⢍⣉⠛⠟⠿⠿⢿⢿⢿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⡿⠟⠛⢋⢡⢄⠞⠝⡵⣱⢫
⡿⣾⣳⣷⣯⣿⡿⣯⠃⣔⢏⣏⡯⣒⢆⡡⢬⣡⣡⣡⣩⣤⢦⣾⣴⡶⣴⣴⣤⣤⣤⣤⠠⣿⣿⡟⣩⣩⣩⣉⣍⣩⣉⣉⠡⠥⣥⢤⡢⡆⡧⡫⡣⡳⡱⠑⠂⡤⣄⣅
⣿⢿⣽⡷⣿⢾⣟⠇⢼⢕⡯⣪⣺⢕⡯⣲⡩⢷⠟⠞⢿⡾⣿⢷⣯⣿⣻⣾⣻⣯⣿⡽⢐⣿⣿⡂⣽⡿⣽⣯⡿⣯⣿⣻⢿⣶⢦⣥⣡⣉⣌⣨⢤⣤⣴⡿⣽⣻⠇⡙
⡟⢻⣯⣿⣻⣿⣿⡈⢧⡳⡫⠚⠘⠈⢀ ⢀⢴⢝⡵⣊⢽⣟⣿⡷⣿⣻⣯⣿⡾⣷⡏⢸⣿⡿⢐⣿⣟⡿⣾⣟⡿⣾⣻⢿⣽⢿⣽⡿⣯⡿⣯⣟⣿⣯⡿⣯⡟⣨⢷
⡂⣽⡷⣿⣻⣾⠻⡃⡁⡁  ⠐ ⢀⡴⡹⣕⢯⢎⡇⣸⣿⣽⣿⢿⣯⡿⣾⣟⣿⡃⣽⣿⢃⣿⣻⣽⣿⢿⣽⡿⣯⣿⢿⣽⡿⣷⢿⣯⡿⣯⣿⢾⡷⣟⡟⣠⣟⣽
⡐⣽⣿⢏⠴⢡⢺⣪⢗⡽⣱⣣⢖⡞⣕⣏⢯⢎⡗⠝⣠⢕⡙⠷⣿⣟⣿⡿⣿⣽⣿⠠⡿⢃⣾⣿⣽⡷⣿⣻⣷⣿⢿⣽⣿⡋⢿⣻⡿⣯⣿⢿⣽⣻⡻⢃⢼⣺⣺⣺
⠠⡷⡏⣼⢨⡘⢵⢕⣕⢩⢚⠸⠑⠫⢚⢘⣡⢥⢴⢝⡵⣝⢼⢢⡑⢻⣿⣻⣟⣿⡝⡜⢥⣿⡷⣿⣽⢿⣯⡿⣾⣻⡿⣷⢟⢰⡩⣟⣿⢿⣽⣿⠯⢓⡼⣽⢽⣺⡺⣞
⡆⢟⢨⣗⡇⣟⣶⣥⢁⢞⡵⣫⢏⢯⡺⡕⡧⣳⣫⢞⡞⡮⡫⣃⣏⣤⣋⡛⢿⢿⣤⣾⡿⣷⣿⣯⡿⣿⣽⢿⣯⣿⢿⡽⡢⣟⡆⣟⣿⣟⢗⢣⢮⣳⣯⢓⢱⣻⣽⢱
⢷⡈⣼⢪⢗⡵⡛⠂⠸⡕⡯⣺⠹⣘⣨⣌⣍⣌⡚⠵⣫⢚⣼⣿⠟⠉⠈⠉⢂⠻⣿⡾⣿⡿⣾⣻⣿⣯⣿⣻⣿⣽⢛⡴⡯⣗⡇⢽⡞⢥⢾⢽⢽⣺⡪⣎⢮⡗⡧⣟
⢯⣟⢵⣫⡞⠈  ⠩⣫⢮⢣⣾⣿⣿⠛⠛⠛⢿⣦⠑⣽⣿⠇⠂⠈ ⠂ ⠈⣿⢿⣯⣿⣻⡿⣾⠻⠫⠟⠽⢷⣻⣟⠽⡽⣕⠁⣮⢿⢽⢯⠟⣴⢽⢆⢯⡺⣯⢷
⢟⣺⣽⠊ ⢀⠈ ⠈⢮⡃⣿⣿⡿⠁⢀ ⠂ ⠹⣇⢽⣿⡁⠠ ⠂⠈⡀⠨⣿⡻⠿⠝⠟⠁⠠ ⠄ ⢀ ⠱⣳⡏⣽⢵⣫⢷⣻⡛⣥⡯⣗⣿⢵⣫⡯⣗⣟
⡧⣗⠁ ⠄ ⠄ ⠈⠧⡃⣿⣿⣗ ⡀⠠⠈⢀ ⠗⠸⣿⣧⡀⠄⠐⢀⢄⢨⡢⣖⣕⠃  ⠠ ⡀⠐ ⡀ ⡷⡷⡱⣯⢿⡝⣢⣯⡷⡯⣗⣿⢽⣺⢯⢗⣟
⣟  ⠂ ⠂ ⠄ ⢭⢇⡹⣿⣷⣄ ⠠ ⢀⠠⠡⡧⣩⣉⡛⡓⢛⡡⣜⢮⡫⣞   ⠂ ⢀ ⠄  ⡮⣟⣯⣧⠫⡟⢬⣷⣯⢯⡯⣗⣿⢽⣺⣻⢽⡺
⠅ ⠐ ⠁ ⠂  ⢸⢕⣖⢍⠻⠷⡮⡤⠤⠐⣨⣺⢕⢗⣕⢗⡽⣕⢽⡪⡗⣝⡮⡂⠠ ⠠   ⢀⢤⢨⢯⣗⡷⣯⢷⣡⢿⣺⣞⣟⣾⣳⣻⢽⡺⣺⣻⢼
 ⠈ ⡈ ⠐ ⠂ ⢕⢗⡵⡫⣳⢕⡖⣖⢵⢻⢜⢜⢝⢵⢕⢯⢪⣺⡱⣫⢏⡮⣺⢕⡦⣄⢄⢄⣔⢼⣪⠃⣾⢽⣺⣻⡯⣟⣽⣽⣺⢾⣻⡾⣽⣺⡯⡯⣗⡧⣟
⡌ ⠄ ⠈ ⠄ ⠨⣫⢧⢫⡫⣺⢕⢽⢜⡕⢙⢬⣤⡑⠫⠺⡕⣗⢵⡹⣜⢵⢝⡼⣱⡣⡗⡯⡧⠓⡋⡤⣞⣿⢽⣺⣯⢯⣗⣷⢿⡽⣯⢷⣻⣷⢽⣺⡯⣗⣯⢷
⠷⠂ ⠈ ⠂ ⢤⢝⢎⢞⢕⡝⣜⢕⡯⣪⢔⠡⡒⡍⣋⠂⢶⢦⠌⣈⠊⢃⢋⢃⢋⣘⡈⡥⡤⡆⣷⣻⣽⣳⡯⣯⢺⣺⣻⢾⡽⣽⡽⣽⡽⣞⣞⣟⢾⣫⣗⣿⢽
⡒⢬⢺⠴⡤⡂⢕⡧⡫⡮⣣⡳⣹⢜⢵⢕⢧⢫⡣⡆⡡⠣⠂  ⡀⠁⢜⢪⡿⣿⢿⡏⢼⡽⡏⣾⣳⣟⣞⢷⣻⣝⢾⣫⣯⣯⡯⣗⢛⠳⡙⢓⢋⢋⣋⣚⣊⣚⢹
⠐⡵⡱⣹⠜⢐⢇⢏⠞⡎⡞⡜⣎⢞⢕⢕⢏⢎⡞⡵⢕⡕⡦⡡⡠⡠⣪⠏⢦⡙⢿⡏⢼⢽⡺⣱⣽⣺⡷⡯⣟⣾⢣⣟⢞⣾⡺⣯⢇⢢⣍⡈⡉⠉⠉⢈⠁⢉⣨⠐
⠸⣕⢽⡸⢀⢇⢇⡇⠕⡕⡅⢪⢪⢪⢪⢣⢫⢪⡪⡺⡱⣹⢜⢍⣊⢥⢔⠸⡯⣗⢍⠢⡯⣟⢕⣽⣺⣳⢯⣟⡷⣏⣾⡳⢽⣺⣽⢯⡇⢝⣷⡿⡾⡾⣞⣾⡾⣿⢽⡂
⠸⡵⣻⡊⠤⡫⡮⡊⢪⢪⡂⢕⢕⢕⢕⢕⢵⢱⢕⢝⡜⡎⡮⡣⣣⢇⡗⡅⢫⡳⣳⣪⡿⡽⣸⢮⣗⢿⡽⡾⣝⣞⣞⢼⣻⡺⣞⣿⢎⠸⣷⣻⣟⣿⣻⣾⡽⣯⢿⡀
⢸⡽⣺⡂⢹⡹⣪⡃⢹⢜⡆⠜⣜⢜⢜⢕⢕⢕⢕⢇⢇⢏⢎⢞⢜⡜⣜⢕⠨⣞⡕⣟⣞⡣⣟⣽⣺⡯⡯⡯⣗⡯⡮⣟⣼⢯⢷⢯⣗⠸⣻⣞⣷⣻⣞⣷⣻⣯⢿⠠
⠸⣺⢕⡇⠸⣪⢧⡃⠥⣳⢣⠘⡮⡺⣸⢜⢜⢜⢜⢜⢜⢜⢜⡜⡜⡜⡜⣜ ⡷⣝⣎⢖⡽⣕⣗⣷⢽⣫⡯⣗⣯⡫⣞⠷⠛⢋⣋⢬⣈⢙⠚⠞⠳⠝⠞⠗⠯⠓⢸
⡸⣕⢗⢇⠘⡵⡕⣗⠈⡞⣕⡂⢏⢞⢮⢺⡱⡫⣺⢱⡣⣳⢕⢵⢱⢕⢵⡑⢨⣽⢮⢗⣟⡮⣗⣗⣗⢟⡾⣽⢵⠓⠡⠤⡪⡝⡵⡱⣫⢺⡹⡝⣝⢞⡵⡳⡕⣗⢽⢱

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